Filed under: review
“hang the lying wolf…”
Review:
-Doubt was cool for the first thirteen or so chapters you could feel the tension build up, then it got what I call the ‘Geass’ issue; the story was too complicated to end neatly, so the author panicked and tried to wrap up the ending using whatever pieces he had left to play with. In Geass’s case, they even bent the rule about not reviving dead people, not once but a ton of times. In Doubt, the author forgot, or deliberately ignored, several key points and impossibilities, turning a Wolf into something of a teleporting, I-know-what-you-did-last-summer being, or into a sort of god-being who can warp reality.
-In short, it was a fun ride at the start, but if you want endings to make sense, better not pick up this series because the impossibilities will irritate you to death. Personally I wouldn’t have continued past the point where I could tell who the Wolf was (which, unfortunately, was pretty early on… it was rather obvious) but I really liked the chapter opener pages, so I kept going till the end. The rest of the comic is fairly well drawn but rather generic looking; the style isn’t unique like Miwa Shirow’s or CLAMP’s.
TLDR
Good points:
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opener pages are awesome, really goad you into reading the chapter itself
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using a bunny theme for the game is genius. They’re so cute and so disturbing. 8D
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chapter titles are short and sweet. They don’t give much away, just enough to make you curious.
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tension kept building for the first dozen chapters or so.
Bad points:
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ending sucked. And FYI I don’t hate all trainwreck endings. It’s just the freaking flaws that tick me off.
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around 3/4 of the series, the author suddenly jumps reality and starts making paranormally superpowered kids.
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if the Wolf was really that powerful, why bother with a child’s game and simply make everyone kill themselves?
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